My old pal Primeval Titan decided to show up and fight the Merfolk tonight. Like usual, The Giant came out ahead. But this time it was close at least.
I started making mistakes right away in game 1. I was on the play and really not liking my keep decision. I was so wrapped up in my keep decision that I played an Island and passed the turn without playing my Cursecatcher.
Then on turn 2 I played Spreading Seas on a Gemstone Mine. That was promptly taken back into their hand and just replayed, without the Seas this time of course. Spreading Seas seems like a really bad card in this matchup.
I continued to not do much while my opponent cast Titan after Titan with Haste, Vigilance, and even Double Strike. Awesome, I was dead before I even felt like I had started.
Game 2 was a lot better. I was able to counter a couple of early turns spells, had the perfect amount of Islands/Merfolk, and ended up hitting pretty big for the kill on turn 6 with a whole bunch of Elemental tokens.
Game 3 was going very well it felt. I started with Aether Vial and didn’t have much interaction except for a Negate that stopped an Ancient Stirrings. I don’t know if that was a bad idea, I really need to learn more about this deck so I know what to use my counters on.
At one point I attacked and was up 20-7 with 2 Cursecatcher, Lord of Atlantis, Master of Waves, and 5 Elemental tokens (19 power) on the field, looking across at a few lands and a pair of Amulet of Vigor. A ton of lands flew in and out, another Titan showed up, and a couple turns later I was dead.
Someday I’m gonna beat this damn deck.